Sheet 3 · The series · Series 02
RF
principles
Radio rests on a small number of ideas, and most of them look hard on paper. Each episode takes one idea and draws its mathematics as it moves: a carrier, a spectrum, an arrow that turns. The aim is that you see why it works before you meet the formula. Every one uses a real signal, so you hear what the picture means.
- 01AMHow does a voice ride on a radio wave?Modulation21:13
- 02SSBWhat is left when AM drops the carrier and one sideband?Modulation3:38
- 03FMWhy does FM sound clean?Modulation3:37
- 04FM Stereo and the Capture EffectHow do two channels fit in one signal, and why does the stronger station win?Modulation3:47
- 05The Superheterodyne ReceiverHow does one fixed filter serve every station?Receivers2:49
- 06DecibelsWhat is a decibel, and why do decibels add?Measurement2:48
- 07Sampling and AliasingHow many samples are enough?Sampling2:36
- 08I/Q SignalsWhy does a software radio keep two numbers for each sample?Sampling3:22
- 09Filters and BandwidthWhat does a sharp filter cost?Filters2:40
Still to come
- 10Digital Modes: FSK and PSKIn preparation
- 11Noise and the Limit of a ChannelIn preparation
- 12Phase-Locked LoopsIn preparation
Later, in no fixed order: Antennas and Wavelength, Propagation.
SpurEach episode leaves things out to stay short. The lab has pages where you operate the same ideas yourself.